/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						 map_size.h

	$Header: /heroes4/map_size.h $

	$NoKeywords: $

 ************************************************************************/

#if !defined( MAP_SIZE_H_INCLUDED )
#define MAP_SIZE_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

int const k_small_map_size = 76;
int const k_medium_map_size = 152;
int const k_large_map_size = 228;
int const k_extra_large_map_size = 304;

/////////////////////////////////////////////////////////////////////////////
// t_map_size enum

enum t_map_size
{
	k_map_size_small,
	k_map_size_medium,
	k_map_size_large,
	k_map_size_extra_large,

	k_map_size_count,
};

int get_map_size_size( t_map_size map_size );

#endif // !defined( MAP_SIZE_H_INCLUDED )
